Learning tab in Tools : Options (Ctrl+Alt+O)
provides options
affecting the way you learn:

This is the interpretation of individual
fields:
- Forgetting index
-
determine the default requested forgetting index given to all
newly created categories. As a result, all new
items added to those categories will reuse this forgetting index by default.
Forgetting index determines the speed of learning. When you first run SuperMemo, it is set
at 10%. This means that SuperMemo will tune the learning process in such a way that you
will stand 10% chance of forgetting any given item at repetitions. You can reduce the
forgetting index to 3% at the cost of a significant slow-down of the learning process. You
can also increase it up to 20% to greatly increase the speed
of learning at the cost of knowledge retention.
Increasing the forgetting index further makes little sense as both retention and the speed
of learning will decrease (you can read about it in Theoretical aspects of SuperMemo or
see it for yourself by using Tools : Statistics :
Simulation). All individual items can have their individual forgetting index set with Edit :
Edit parameters on element
menu (Ctrl+Shift+P). Before you change that
value, however, the default forgetting index will be determined by the default value
of the parent category, which in turn is taken from the setting at Tools : Options : Learning : Forgetting
index. Read more: Forgetting index
- Always randomize final drill - scramble the
sequence of repetitions in the final drill before moving
to the final drill stage
- Skip final drill - do not create the final drill queue. Final drill
is an accessory tool that must always be considered lower priority than
reviewing the outstanding material. For that reason, in a heavily overloaded
incremental reading process you may come to a point
where your learning session always ends with Postpone. If this is the
case, building the final drill queue makes little sense.
- Full repetition history - keep the full
history of repetitions of all individual elements. History of repetitions can be viewed by
double clicking element data window or by choosing History
in Edit : Edit parameters on element menu (Ctrl+Shift+P).
History of repetitions is not used in the learning process, however, you
need it to inspect past retention, past repetitions, etc.
- Midnight clock shift
- the number of hours after midnight on which the new repetition day begins. For
your convenience you should put the midnight-clock-shift value to the middle of your
average night. For example, if your average sleeping hours are 23:00 - 7:00 (i.e. 11 p.m.
- 7 a.m.), the middle of your night comes at 3 a.m. If you then set your midnight shift at
3 a.m. you are least likely to be in a situation when you need to change the
midnight clock shift to correctly execute repetitions belonging to a given
working day. If on occasion you come back home late at
2:30 a.m. and are still able to make repetitions, SuperMemo will behave like there was no
date change at midnight. On the other hand, if you wake up at 3:30 a.m. and decide to make
repetitions at that time, SuperMemo will already consider those repetitions as
belonging to the new
day. In SuperMemo 2002, midnight clock shift was extended to 16 hours for
people in shift work and those who work in unusual hours (e.g. as a result
of suffering from DSPS or ASPS sleep
disorders)
- Sound feedback - decide the way SuperMemo
will react to passing and failing grades:
- None - provide no sound feedback
- Default - use default Windows sounds to
indicate bad and good grades
- Custom - define your own sounds with Options : Learning : Custom
sounds (see below)
- Custom sounds - if Options : Learning : Sound feedback is checked, Custom
sounds makes it possible to pick sound registry
members for grade sound feedback. For example, if you have a low beep in sound
registry member named Fail, and a cheerful Tada signal named Tada, you
can type in those two names at Custom sounds: Success=Tada, Failure=Fail.
You can test the sounds by pressing play buttons on the right. To import sounds to sound
registry use Search : Sounds and choose Import
files on the registry menu